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An Investigation and Evaluation of how Wellington City Libraries incorporate STEAM Education into Children and Youth services and programmes

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dc.contributor.advisor Goulding, Anne
dc.contributor.author McLachlan, Kate
dc.date.accessioned 2021-09-20T23:10:30Z
dc.date.available 2021-09-20T23:10:30Z
dc.date.copyright 2019 en_NZ
dc.date.issued 2021 en_NZ
dc.identifier.uri https://ir.wgtn.ac.nz/handle/123456789/11183
dc.description.abstract Research statement: This study investigates and analyses the perspective of Children and Young Adult (CYA), librarians on their experiences and opinions of STEAM learning incorporated within CYA services and programmes, for children. The outcome of this research will provide better knowledge and understanding of how New Zealand Public Library STEAM services and programmes can be improved, focusing on further development of STEAM and library policies, practice and services to encourage more library users, (children and their parents) to develop the knowledge and skills vital to their growth and contribution in the global work economy. Methodology: This research was a qualitative study that used a phenomenological methodology. Seven librarians, who work in STEAM and children’s services from four public library networks in Wellington, participated. Face to face interviews were conducted to collect data. Results: The findings of this study revealed there have long been some elements of STEAM present in existing WCL children and youth services (CYA) such as preschool storytime, Baby Rock and Rhyme and school holiday programmes. Despite making significant advances in their CYA services by introducing robotics, technology; arts and crafts and Lego as a method of incorporating STEAM into their CYA services, STEAM services are still in the experimental stage and require further planning and development, especially in the areas of formal structure and content of programmes. WCL has been delivering unique STEAM themed programmes and events after school, during school holidays and school visits that have been successful through attendance and engagement from children. Results from the interviews and literature suggest STEAM services for children are another platform through which children, as well as their families, schools and various communities. Implications: The findings of this study will be of interest to librarians and public libraries that work in children and youth services and want to develop improved programmes and services that more effectively meet the information needs of children in learning STEAM education. en_NZ
dc.language.iso en_NZ en_NZ
dc.publisher Victoria University of Wellington - Te Herenga Waka en_NZ
dc.subject STEAM en_NZ
dc.subject STEM en_NZ
dc.subject librarians en_NZ
dc.subject public libraries en_NZ
dc.subject information need en_NZ
dc.subject education en_NZ
dc.subject Children and Youth en_NZ
dc.subject services and programmes en_NZ
dc.subject evaluation en_NZ
dc.title An Investigation and Evaluation of how Wellington City Libraries incorporate STEAM Education into Children and Youth services and programmes en_NZ
dc.type Text en_NZ
vuwschema.contributor.unit School of Information Management en_NZ
vuwschema.subject.anzsrcfor 080799 Library and Information Studies not elsewhere classified en_NZ
vuwschema.type.vuw Masters Research Paper or Project en_NZ
thesis.degree.discipline Information Management en_NZ
thesis.degree.name Master of Information Studies en_NZ
dc.subject.course INFO580 en_NZ
vuwschema.subject.anzsrctoaV2 1 Pure basic research en_NZ

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