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An Investigation and Evaluation of how Wellington City Libraries incorporate STEAM Education into Children and Youth services and programmes

dc.contributor.advisorGoulding, Anne
dc.contributor.authorMcLachlan, Kate
dc.date.accessioned2021-09-20T23:10:30Z
dc.date.available2021-09-20T23:10:30Z
dc.date.copyright2019
dc.date.issued2021
dc.description.abstractResearch statement: This study investigates and analyses the perspective of Children and Young Adult (CYA), librarians on their experiences and opinions of STEAM learning incorporated within CYA services and programmes, for children. The outcome of this research will provide better knowledge and understanding of how New Zealand Public Library STEAM services and programmes can be improved, focusing on further development of STEAM and library policies, practice and services to encourage more library users, (children and their parents) to develop the knowledge and skills vital to their growth and contribution in the global work economy. Methodology: This research was a qualitative study that used a phenomenological methodology. Seven librarians, who work in STEAM and children’s services from four public library networks in Wellington, participated. Face to face interviews were conducted to collect data. Results: The findings of this study revealed there have long been some elements of STEAM present in existing WCL children and youth services (CYA) such as preschool storytime, Baby Rock and Rhyme and school holiday programmes. Despite making significant advances in their CYA services by introducing robotics, technology; arts and crafts and Lego as a method of incorporating STEAM into their CYA services, STEAM services are still in the experimental stage and require further planning and development, especially in the areas of formal structure and content of programmes. WCL has been delivering unique STEAM themed programmes and events after school, during school holidays and school visits that have been successful through attendance and engagement from children. Results from the interviews and literature suggest STEAM services for children are another platform through which children, as well as their families, schools and various communities. Implications: The findings of this study will be of interest to librarians and public libraries that work in children and youth services and want to develop improved programmes and services that more effectively meet the information needs of children in learning STEAM education.en_NZ
dc.formatpdfen_NZ
dc.identifier.urihttps://ir.wgtn.ac.nz/handle/123456789/11183
dc.language.isoen_NZ
dc.publisherTe Herenga Waka—Victoria University of Wellingtonen_NZ
dc.subjectSTEAMen_NZ
dc.subjectSTEMen_NZ
dc.subjectlibrariansen_NZ
dc.subjectpublic librariesen_NZ
dc.subjectinformation needen_NZ
dc.subjecteducationen_NZ
dc.subjectChildren and Youthen_NZ
dc.subjectservices and programmesen_NZ
dc.subjectevaluationen_NZ
dc.subject.courseINFO580en_NZ
dc.titleAn Investigation and Evaluation of how Wellington City Libraries incorporate STEAM Education into Children and Youth services and programmesen_NZ
dc.typeTexten_NZ
thesis.degree.disciplineInformation Managementen_NZ
thesis.degree.grantorTe Herenga Waka—Victoria University of Wellingtonen_NZ
thesis.degree.levelMastersen_NZ
thesis.degree.nameMaster of Information Studiesen_NZ
vuwschema.contributor.unitSchool of Information Managementen_NZ
vuwschema.subject.anzsrcfor080799 Library and Information Studies not elsewhere classifieden_NZ
vuwschema.subject.anzsrcforV2461099 Library and information studies not elsewhere classifieden_NZ
vuwschema.subject.anzsrctoaV21 Pure basic researchen_NZ
vuwschema.type.vuwMasters Research Paper or Projecten_NZ

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